Random String (2016)

Random String (2016)

A wide-reaching development programme exploring the use of networked, interactive and creative technologies by artists. Includes: the RS Fellowships, an artist development and mentoring scheme; the RS Symposium, a sector-focussed day of sharing best practice hosted by...
Chalkify (2014)

Chalkify (2014)

A lunchtime play session, commissioned by Watershed for the ‘Making Cities Playable Conference’ in 2014. Our brief: make something “big, outside, with chalk”. How can a simple piece of chalk unleash the possibility and freedom of play? We challenged...
Connected Communities (2014)

Connected Communities (2014)

” How might your daily commute differ if you travelled as slowly as possible? What might you see, touch or smell if you missed your turn and had to go a different way? Disobey a sign, give streets new and better names. Look for the bigger pattern in the city,...
Random String (2013/14)

Random String (2013/14)

Ever wondered how technology might make your work more interactive? Or, until now have you never wondered? Random String is a creative play project using interactive technology. We don’t believe that all artists have to work with new technologies, but we’d...